Juvenile highlights the harsh reality of bad parenting and its irreversible impact on a child’s future. Influenced at a young age, a minor slips into alcoholism, revealing how neglect and poor guidance can turn innocence into addiction.
Days is a non-narrative cinematography exercise presented through a fly-on-the-wall lens, observing a young girl over the course of a day at the beach.
Anna sets out on a curious exploration into the forest, where she encounters a rabbit and begins to play with it joyfully. But in the heat of the moment, she fails to recognize the boundaries of the game and accidentally kills the animal. Desperate to make amends, she embarks on a journey that awakens deep emotional processes, unconsciously connecting her to the transgenerational traumas of her family.
An inner landscape in constant motion, where traces of the world around us summon the passage of time. Here, collective memory dissolves into personal nostalgia; places and moments drift beyond their concrete form, surrendering to a fluid, emotional logic.
An Experiment In Light And Water Motion. Progressively Increasing In Speed And Deepening Layers And Impact Of Sound To Create Through Combined Effects An Hypnotic Attack On The Senses.
To escape oppression and a haunted past, Shewit flees Eritrea, risking her life, setting out alone on the road towards Europe. At fifteen, after a three-year journey, she arrives in Switzerland, the country in which she places her hopes and dreams. Seven years later, without a residence permit and under constant threat of deportation, Shewit persists and fights to become a free woman.
Pietro, playing a video-game, is casually exploring a dreamscape of lush forests against the backdrop of the zombie apocalypse. Wandering, he spots a group of players disguised as undead who regularly gather to sing a lullaby, only to be ambushed by a group of hardcore survivalists. Freya (they/them), a developer by profession but a mystic for passion, invites Pietro to visit a sanctuary that they are building—a place safe from all of this chaos—where they guide him into a meditative exercise. The film combines footage from video-game DayZ, custom level designs made in Unreal Engine and internally developed tools for procedural animation.
In the new cryptic triptych by ever-mysterious Mox Mäkelä, trains travel across the borders of time, armies gather in a place where history repeats itself, while Karelian women sing about how humans will destroy the world.
When ROV is sent on a toxic treasure hunt into the deep depths of our waters, it discovers how what was once an easy solution is now poisoning our seas and reverberating into the future.
In the claustrophobic depths of the Mutoshi mine in Katanga (DRC), Ndjimu follows The Rememberers – a community labouring in unsafe and brutal conditions to extract coveted minerals from the ancestral soils to feed global tech empires, to their own detriment.
The filmmaker’s father and grandfather were born in a place where gold once flowed from rivers and mountains. Now, in this abandoned mining village, haunted by the faded traces of gold rushes and buried money scandals, time has become fluid and an old tunnel serves as a portal across timelines. Three characters find themselves wandering around between past and present, waiting for something to set them free.
A slow pan shot shows us the Chemours industrial plant next to the contaminated Merwede river, while photographic and digital processes reveal a hidden world of agitated, spectral colours and noises. It offers a paradoxical spectacle, combining lyrical beauty with disquieting horror.
Inspired by Pablo Neruda’s Book of Questions – a collection of lyrical, unanswerable poems written as paradoxical and playful interrogations of nature, life and the cosmos – this experimental miniature by Heidi Piironen weaves poetic inquiry with visual abstraction, through the rarely used mordançage technique. The veil-like formations it creates evoke the fluid, fragile, ever-changing essence of rivers, suggesting they are living entities, much like us.
A surrealist reinterpretation of Amor, a short story by Brazilian author Clarice Lispector. The film follows a young woman who, during a routine clothes-shopping trip, loses herself in a dark and mysterious dream world.
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