A cursed house is host to several generations of terror after a witch casts a spell on it for eternity. Over the ensuing decades, deadly paranormal happenings haunt the home's various occupants, as the evil in the walls grows stronger with every victim.
A group of students head off for a snowboarding adventure on an untouched piece of land. When their SUV mysteriously stalls in a brutal snowstorm they are not only faced with the reality of freezing to death but a fate even more horrifying. For they have become stranded in Stoughton Valley, home of some Witch Trials even more horrendous than Salem, and are being hunted by a supernatural creature determined to keep them there.
Following the Argosa Uprisings in 482.M39, the Retributor Chapter of the Adeptus Astartes is tasked with assisting in the hunt for fleeing renegades and their leaders, and bringing down the Emperor's justice for their crimes.
It explores the mysteries of supernatural spots and urban legends across Japan. "Discover the Legendary Vampire Beastman Chupacabra of H Island!" What is the truth behind the vampire beastman born from human-animal fusion experiments? "I Am an Alien! Exclusive Interview with the Shocking Beauty Selma" What is the story of the beautiful woman who claims to be an alien?
In different parts of Tokyo, four young and seemingly healthy people suddenly die of heart failure at exactly the same moment. Reporter Kazuyuki Asakawa decides to investigate the deaths, and discovers that the four had stayed at a rural inn together just a week earlier. At the inn, he comes across a strange video that ends with a message saying that anyone who watches it will die exactly seven days later. Now the clock is ticking for Asakawa. Can he break the curse in time?
After a party, three male friends wake up tied to the ground in a forest. Eve, who suspects them of being responsible for her sister’s disappearance, has planted a special variety of fast-growing bamboo right under them. Either they confess, or they die impaled before the end of the day.
A group of people awaken to find themselves prisoners in a mysterious house with no means of escape. They are each outfitted with electronic devices attached to the base of their skulls. The chemicals that the brain produces when in pain are collected by the devices, and when it collects a predetermined amount, the doors will be opened. In order to escape, they must hurt themselves and each other.
1901, South Africa. As the Second Anglo-Boer War rages on, a wounded General seeks refuge in the small home of a woman and her young daughter. As the hurt man settles in, he begins noticing that something is off about the two women, particularly the daughter, and before long, he’ll learn the real reason for why they’ve invited him and for how they’ve survived on their own for so long.
Unwilling to process a near-fatal car accident, an overworked director arrives late to the set of his horror film to find that most of the crew has left. Determined to complete the film, he and the remaining crew find out that his trauma from the accident refuses to let him go that easily.
A well-known movie critic is invited by a strange person to watch a special horror film. But once the movie starts, he finds himself trapped inside it. The world keeps shifting timelines, endless day-to-night cycles, non-linear narration, and scary things from horror movies come to life. To escape, he must either stop reviewing movies forever or find a way to defeat the ghost that trapped him.
Lisa and David, a writer and an entrepreneur couple from London travels to Ballyvadlea, Ireland for their working holiday. The short trip was planned so Lisa could start on her second book and David could work on his startup business plan, but unbeknownst to either of them the house was built on a cursed ground. Lisa's curiosity leads her to the discovery of the personal memoirs of Niav, the mysterious woman who once lived at the property a century ago, hence opening the long closed doors and in doing so awakens the demons within. David's only hope comes in the form of George, the wandering priest who has a story to tell. The narrative takes place in 1918, 1950 and 2010.
Brulard, a French civil engineer on assignment in a remote Swedish village, meets Ina, who has been raised in forested isolation by her haggish mother and believes herself to be a witch. He falls in love with her and tries to convert her to civilization; but in the meantime, his female boss, Kristina, has fallen in love with him, while the villagers turn against him for consorting with someone they believe is cursed by the Devil.
A group of female students and their lecturer, Nora, camp inside a bomb bunker to do research on the theses they are writing. After being escorted by a sinister-looking janitor, the girls prepare to spend twenty-four hours locked in the bunker. In the middle of the night, two of them disappear without a trace. Nora coordinates the search, but soon the survivors find themselves trapped in a maelstrom of violence at the hands of an anthropophagous.
Four girls go to a cabin in the woods, which is inhabited by evil. This cabin then ensnares them in a labyrinth of macabre as they must battle their way out.
We have detected that you are using an ad blocker. In order to view this page please disable your ad blocker or whitelist this site from your ad blocker. Thanks!