Arthur is a spirited ten-year old whose parents are away looking for work, whose eccentric grandfather has been missing for several years, and who lives with his grandmother in a country house that, in two days, will be repossessed, torn down, and turned into a block of flats unless Arthur's grandfather returns to sign some papers and pay off the family debt. Arthur discovers that the key to success lies in his own descent into the land of the Minimoys, creatures no larger than a tooth, whom his grandfather helped relocate to their garden. Somewhere among them is hidden a pile of rubies, too. Can Arthur be of stout heart and save the day? Romance beckons as well, and a villain lurks.
After fending off a series of skilled assassins, gentleman thief Lupin III and his band of allies follow a strange invitation to an uncharted island. When their plane is shot down, the gang is stranded and soon hunted by the island’s inhabitants, past enemies, and a monstrous immortal being known as Muom, who threatens to destroy Lupin's legacy. As a deadly toxic fog settles over them, Lupin must confront his greatest enemy in his most daring escapade yet.
When cat spirit Luo Xiaohei's home is deforested by humans, he must find a new one. He runs into a group of other spirit creatures who take him under their wing with dreams of reconquering the land they say is rightfully theirs. However, they run into a human known as Wuxian who separates Luo Xiaohei from the other spirits and the two go on a journey, with the cat spirit learning to control his abilities as well as forming his own thoughts on whether or not he should ally with the spirits or the humans.
Two dandelion balls are the only survivors of a series of nuclear explosions that are destroying the Earth. At the end of their odyssey, they will find a new soil for the survival of their species.
Plagued by a seemingly endless stream of haunting dreams, Tomoya drifts through life with an almost overwhelming sense of anger and emptiness. Then, one fateful day, he meets the mysterious and beautiful Nagisa, and his world begins to change. While helping Nagisa revive the defunct Drama Club at their high school, Tomoya discovers that she has the same dreams. Their story starts beneath the cherry blossoms, but where will fate lead them?
Legendary secrets are revealed as Aladdin and his friends—Jasmine, Abu, Carpet and, of course, the always entertaining Genie—face all sorts of terrifying threats and make some exciting last-minute escapes pursuing the King Of Thieves and his villainous crew.
Sketches of a Spanish circus made by Richard Williams in 1953 come to life. Williams began the project at the age of 20 and finished it when he was 77. It premiered at the Pordenone Silent Film Festival in 2010.
Time flies when you're having fun, and it seems like only yesterday that Shinobu Omiya was nervously waiting for her friend Alice Cartelet to arrive from England to study at Shinobu's school in Japan. Now, in their third and final year, Alice, Shinobu, Aya, and Yoko have truly become the best of friends and even Karen, Honoka, and Kana are part of the gang as well. But since it's their last year, that means their time will be split between preparing for the big senior trip to Nara and Kyoto, and trying to make plans for whatever is to come next in their lives… and in Shinobu's case, that may mean something so amazing that she'd never even dared to dream it! Hop on the tour bus for one last wonderful adventure!
Wart is a young boy who aspires to be a knight's squire. On a hunting trip he falls in on Merlin, a powerful but amnesiac wizard who has plans for him beyond mere squiredom. He starts by trying to give him an education, believing that once one has an education, one can go anywhere. Needless to say, it doesn't quite work out that way.
Welcome to the wild and wacky world of experimental science! Made to showcase Mattel's Mad Scientist toy line. Enter the Mad Lab of Dr. Sy N Tist, aided by Brain, his young incredulous assistant. Witness his kookiest inventions and bizarre experiments.
Stitch Head was the first creature brought to 'almost life' by mad professor Erasmus. In the years since, he’s become nursemaid to the master’s ever-growing menagerie of neglected creatures, tasked with teaching them to suppress their 'inner monster' and hide out in the castle — away from prying eyes and itchy pitchfork fingers, of the village mob in the valley below. But when grubby circus impresario Fulbert Freakfinder arrives offering Stitch Head a starring role in his freak show, our hero is tempted by the promise of love and acceptance.
In the year 80 AMM (After Mickey Mouse) on planet X the crime-syndicated Cats try to erase the Mouse-population once and for all. A scientist of the mice, prof. Fushimishi seems to have found the weapon against the threat - so Intermouse calls its best (albeit retired) agent, Nick Grabowsky, to get the plans. As a distraction for the Cats, they also send a second agent - Seargent Lazy Dick - for the mission.
The evil Jafar escapes from the magic lamp as an all-powerful genie, ready to plot his revenge against Aladdin. From battling elusive villains atop winged horses, to dodging flames inside an exploding lava pit, it's up to Aladdin - with Princess Jasmine and the outrageously funny Genie by his side - to save the kingdom once and for all.
Being one of 101 takes its toll on Patch, who doesn't feel unique. When he's accidentally left behind on moving day, he meets his idol, Thunderbolt, who enlists him on a publicity campaign.
After charming her reclusive grandfather and falling in love with the beautiful mountain he calls home, Heidi is uprooted and sent to Frankfurt where she befriends Klara, a young girl confined to a wheelchair.
Zarina, a smart and ambitious dust-keeper fairy who’s captivated by Blue Pixie Dust and its endless possibilities, flees Pixie Hollow and joins forces with the scheming pirates of Skull Rock, who make her captain of their ship. Tinker Bell and her friends must embark on an epic adventure to find Zarina, and together they go sword-to-sword with the band of pirates led by a cabin boy named James, who’ll soon be known as Captain Hook himself.
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