From the very beginning of the design process on the film trilogy, right up to the summer months prior to the release of The Lord of the Rings: The Two Towers, the look of Gollum was ever-changing and developing. Here then is a brief guide through their work, accompanied by some sketches, designs, maquettes and wire frames that ultimately led to the creation of the most striking and believable computer generated character in motion picture industry.
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Directing | Karina Friend Buck | Director |
Editing | Edick Hossepian | Editor |
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